Games Mechanic Programmer
and Designer
ABOUT ME
Hi! I’m Antoine Mindaoudou Moustapha, a third-year Game Design student at the University of Salford. I’m enjoy creating interactive gameplay experiences that are both fun to play and built on solid technical foundations. My focus is on programming and systems design, and I’m always looking for new challenges that push me to grow as a developer.
This portfolio highlights a mix of academic projects and personal experiments that I’ve worked on over the years. Each one reflects my dedication to making well-crafted games, with a strong emphasis on clean, efficient code and unique gameplay mechanics. My projects cover a wide range of game development areas, from gameplay programming to VFX and user interface design.
SOLO PROJECTS
Click on the Tiles to learn more about each projects.
GROUP PROJECTS
Click on the tiles to learn more about each projects
HIGHLIGHT
My Contributions:
- Save System
- Inventory System
- Controls
- Save System
- Project Management
- UI/UX design and implementation
- Player and Enemies System
- Inventory System
- Dialogue System
- VFX
Development in Progress
My Contributions:
- Inventory System
- Dialogue System
- Coin Collection System
- Health System
- List Item #1